Devlog - 2


Devlog Number 2 !

Welcome back ! Yes, some time has passed since our last devlog entry as we were busy with our classes :)

General Information

Today we'll be talking about :

  • The monster model
  • The monster shading and animation
  • The character concept art and model
  • Environment art
  • Player Movements
  • Vfx
  • Camera

Graphics

The Monster

The monster model's V1 is done and integrated ! It has special shaders and procedural animation too :

Character

We also continued the character's concept art and started its 3D modeling :


Environment

We started working on the environment. First with concept arts and then with models and materials :

Concept arts :






Materials and models



Vfx

Along with the gameplay update (in the next part) we added the vfx linked to it : 

Bumper :


The monster's weakpoint : 




Gameplay

Here are some of the movement set the player is capable of in Nadir !

The swing :

The swing jump :

The dash :

The attack :

The jump :


Files

0.3_04-11.zip 370 MB
May 02, 2024

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